You you you that right now. Those are worse.
T.C.:Good start. Hello. Welcome to The Studio Demands It, where every week we take a property that simply had to be made into a film or a TV series, and we determine how to satisfy the studio's crazy ass demands and hopefully make a better film or TV series than what we got or would have gotten. Is a whole thing. This is an exercise in creative thinking where we will challenge ourselves to conceptualize, pitch, and craft a property based on the stipulations of a hypothetical Hollywood overlord.
T.C.:I am T. C. De Witt. And with me as always is Jim, Jumpman Burzelic. Hello, Jump.
Jim:I was gonna say Hello? Hello, T. C.
T.C.:Jump. I
Jim:was gonna say Jim.
T.C.:Me. Good old saying Jim. I said jump. Jump. And your name is now jump.
T.C.:Jump.
Jim:Jim jump. Do you
T.C.:know who jump
Jim:man is? I'm gonna say no.
T.C.:Jump man is the Japanese name for Mario in the original Mario Brothers. I don't know what the green guy's name was, but I believe that Jumpman I should've boy, I I stated that as fact, didn't I? Who is Jumpman? As far as I yeah. Jumpman is the logo owned by the Nike property for Air Jordan brand.
T.C.:I swear to you that I thought Jumpman was Mario's name. And this is a start of an episode. Jim, what do we do here? What's this show all about? I I explained it already.
Jim:Yeah. You this is a show on in which we
T.C.:I already explained all them.
Jim:Talk about movies.
T.C.:Uh-huh.
Jim:And and we well, actually, each other about it about them the whole Good.
T.C.:You're it's like someone was making the stretch it out, like the kill time symbol, and you did great. Jumpman is Mario and Luigi's father or the early Mario, Pauline's first known boyfriend, Lady
Jim:Wait wait wait wait wait wait wait
T.C.:wait. And the character in the original Donkey Kong is canonically Jumpman.
Jim:The guy from Donkey Kong Yes. Is not Mario?
T.C.:Apparently, canonically.
Jim:It is Mario's father?
T.C.:Father, Mario and Luigi's dad, mister Jumpman. We've been saying it wrong all this time.
Jim:They have a last
T.C.:name. It's Mario and Luigi Jumpman.
Jim:Or is he jump Or is
T.C.:first name Is his name Jumpman? Jumpman. Is
Jim:he Jumpman? Mister man.
T.C.:Mister man. Well, Mister man. If it was double jump. Call me Jump.
Jim:Right. So it'd be Mario and Luigi Man.
T.C.:Mario and Luigi Man. I just wanna keep making it a Jewish
Jim:surname. Yeah.
T.C.:Well, I mean, according to the film, their last name is Mario. They are the Mario brothers. So it's Mario Mario and Luigi Mario or Mario. Do you say Mario? Do you know people say I
Jim:enjoy saying Mario, but when when just reflexively saying it, I say Mario.
T.C.:Mario. Okay. Yeah. That's like a what is the Zelda game for the Nintendo 64? That ever that's one of the greatest Zelda games of all time.
Jim:Oh, oh, Ocarina of time?
T.C.:I always said Ocarina until I started hearing people saying Ocarina, and I've heard it both ways.
Jim:I why why do I say Ocarina? I don't I don't know. I just
T.C.:All I know is that when Zelda plays the Ocarina, you know, the the the guy in green with the blonde hair, Zelda? Yeah. When he plays it how I've seen the fan art for it. Have you seen the the Legend of Link fan
Jim:art? Let's say no.
T.C.:It's it's someone has designed a fake version of the game series called the Legend of Link where it is Zelda as the main character.
Jim:Okay.
T.C.:So it's all these fake game iterations of the Legend of Link where she's I know I've heard she can it's great. Look, I think it's probably on, like, DeviantArt. Sure. You could just Google Legend of Legend of Zelda, not Link. I don't know.
T.C.:I am well aware that the person in green is named Link and Zelda's the princess.
Jim:Honestly, my favorite was the Super Nintendo.
T.C.:The The one. Link to the Past?
Jim:Link to the Past. Yeah.
T.C.:I was just watching Wisecrack just did a a thing on on oh, man. They used Link to the Past as their reference to it, and I'm totally blank. Do you know Wisecrack? Do you know the Wisecrack?
Jim:Yeah. Actually, I do.
T.C.:They're pretty cool. They do, like, philosophy videos. I'm plugging them. Jim, I'm gonna do the stretching.
Jim:Yeah. The the yeah. The technical term is vamp. This is that that that's what that's called.
T.C.:Mario vamp and Luigi vamp. I didn't Yes. I was only half listening. What'd you say?
Jim:I don't even know what I said. I do actually so Jumpman, that's that's his name. I actually I really kinda like the idea of learning that their last name is Jumpman. Mario Jumpman.
T.C.:Wisecrack did a video on Scott Pilgrim and how video games tell stories and they use Link to the Past as their video game point of reference since Scott Pilgrim uses song cues from Link to the Past.
Jim:Anyway Interesting. So wait. So if Jumpman is their dad
T.C.:Right.
Jim:Does that mean Pauline or Paul Pauline Paulina?
T.C.:Paulina?
Jim:Pauline. Pauline.
T.C.:Pauline. Pauline. The first name?
Jim:Mean Pauline is their mother?
T.C.:No. Lady Julie is is Jumpman's husband and the character in the original Donkey Kong.
Jim:So is Jumpman rescuing a mistress, or is he just a good guy rescuing a a woman? Do do do are am I am I being chauvinistic by assuming a sexual relationship between a man
T.C.:I'm just trying to save trouble. My daughter-in-law It's all like from a giant monkey man.
Jim:Yeah. It could be it could be anyone. It it
T.C.:Gabbalo doom. I'm give you one of a smack in the face. Was this racist? Gabbagu. I don't I don't even
Jim:I I
T.C.:The bad guys are called Goombas. I mean, come on now. They sure are. They're Bowser is king of the Koopa Troopas. Yeah.
T.C.:Yeah. You know, this ties in perfectly because let let's discuss Jumpman. Jump. Jumpman. Jump jump.
T.C.:Where to begin as we have our ridiculous pile of studio properties, many of which have come from our listeners, you beautiful people who listen to the Studio Demands It and have gone to studiodemandsit.com where you too can submit a demand. You can send us a demand, any demand you like, as well as name your fictional studio, and I am loving what you folks have been throwing. It's it's hard for me. I will glance just real quick before recording recording. Yeah.
T.C.:Stuck in his voice, Jim. Before
Jim:That's the episode now. That's it's it's all gonna
T.C.:Well, we'll see. We'll see because, we do have a studio demand today, and this comes from Chapman. Funny enough, that's all it says. Name is Chapman. Chapman's fictional studio is eight Bit and Beyond Studios.
T.C.:So perfectly timed to the conversation we're having here. Yep. You're what are you doing over there?
Jim:Something I shouldn't be.
T.C.:You just scrolling through Facebook?
Jim:No. I I got a text, and so I was responding Oh,
T.C.:I mean, if it's important. It's important.
Jim:Because the the homeowner will be coming Oh. While we're doing this lately. Mhmm. So I just wanted to give a little bit of warning.
T.C.:Okay. That that was all. It's not it's gonna matter.
Jim:It's not gonna matter. He could enter as silently as a ninja.
T.C.:Those dogs
Jim:are gonna freak
T.C.:The freaking dogs over here. I was gonna raise you if you're doing like a BuzzFeed quiz over there. Like which which Mario character
Jim:Quick, I wanted to see what what Harry Potter house I was in.
T.C.:Chapman, thank you for listening. Thank you for submitting eight Bit and Beyond Studios, which ties in nicely to our conversation here. And what does his studio demand? Jim, today, the studio demands that we make a successful video game movie. Choose one or two or three that we think could actually make a good or even great film and pitch pitch a plot and stars and directors just figure out figure it out and give us a successful video game adaptation film.
T.C.:Okay. This is interesting because he did we did not get a specific thing to fix here. Sure. We literally
Jim:We have to fix an entire genre Now of
T.C.:I I, I hope this shameless plug for my old YouTube series, the one minute rewatch is okay, But I did an episode on it was the, Resident Evil, the first Resident Evil, and I listed all the video game movies that have come out, and they're trash. The word every video game movie that's come out might be the worst video game movie ever made. There are these there are wonderful exceptions like the campiness of the original, Mortal Kombat. I think the first Resident Evil movie captures the spirit of the games really well. I think the first Silent Hill movie captures the spirit really well.
T.C.:But the two best video game movies we've ever gotten are Scott Pilgrim versus the World and Wreck It Ralph. And those aren't video games. They are they are homages
Jim:Inspired.
T.C.:Inspired by video games. So we have to fix an entire genre of movie here.
Jim:So this could I I could kill two birds with one stone here.
T.C.:Woah. We're gonna have a short episode? Get it under 10. What's your
Jim:One of of my potential pitches for the future was actually adapting a video game Oh, okay. Screen.
T.C.:Alright. What, yeah. My phone went off now. That looks at everything like, oh.
Jim:Well, no.
T.C.:Your screen lit up. So you you would have had a demand for us had we not had such beautiful listeners like Chapman here who have sent us a demand. So what do you wanna just jump right into that? Do wanna
Jim:What do what do
T.C.:you want? Well, let let me think here.
Jim:So So I have a feeling what we're gonna do because it was so open ended Mhmm. I kinda feel like we're gonna pitch I I would I would like to, I think, pitch a bunch.
T.C.:Yeah. Oh, yes. He said two or three. Just throw them out there. Let's let's throw at the throw stuff at the wall and see what we come come at.
Jim:So okay. Sure. I'll start I'll start then. Okay. And and this will take one off off of off of my list.
T.C.:Okay. I have one big idea just based on this that I that I have just recently been thinking of with the end of Game of Thrones that I'm like, think think think. Yeah. Oh. So I have an idea too, but I'm
Jim:thinking of some dumb dumb adaptation ideas that I'd love to try.
T.C.:Altered beast the movie. Are okay. You Was that what you're gonna say?
Jim:No. I was not, but screw you. I'll make that work. I I would I would I want I would watch an Altered Beast movie. I don't care.
T.C.:This see, what we're doing here, this is going
T.C.:to be interesting because I'm gonna add a stipulation to the studio here.
Jim:K.
T.C.:It is not enough for us to say Altered Beast and get those three people listening and go, yeah. I love Altered Beast. We have to come up with a movie that's good enough that it crosses boundaries here. This isn't just gonna be a video game movie that video game fans
Jim:come And know what? You you you got that one out before my suggestion, so let's do it. Let's do alternate No.
T.C.:I don't wanna do alt to be because I No. No. No. No. No.
T.C.:No. We gotta do it.
Jim:We gotta do it. Put it out there. You put it into the into the podcast. We're not gonna rewind and over overdub words. We're not gonna not
T.C.:do this now. No. I was using that as a a point of I was being a dick is what I was doing, cutting you off, that I don't think Altered Beast could be a successful film. Okay. That's not true.
T.C.:Anything could be a successful film given to the right person, but it's such a deep cut reference that I think that it what I don't feel like it has a cross. You you'd have you'd have a harder time like a Halo movie. Like, why isn't a Halo movie exist? Should I plug my Halo movie? Well Jim, you had
Jim:Halo movies do exist.
T.C.:It's true. They're all fan films.
Jim:No. They're they're
T.C.:Oh, there's, like, Fortunta Dawn and
Jim:Yeah. They're I think they're animated. Yeah. But they do exist.
T.C.:We need we need something that's gonna cross into a a level of everyone else's
Jim:put that stipulation on? Like, are are we going to assume the stipulation of live action?
T.C.:Oh, yeah. I guess that's fair. Let's let's let's go live action. Okay. I think that is the better way to go.
T.C.:But you I don't wanna do altered beast. Altered beast is just werewolf doing.
Jim:It would be goofy, but, I think it would look like a super CG'd up beast master. I don't I I would have a great time with that.
T.C.:I would appreciate it. Was, like, Roger Corman, Schlocke Sci Fi Channel original movie, then just let Yvay Boll direct it and it's not a good movie.
Jim:But it could be so fun.
T.C.:It could be, I guess, given to the given to the right people, the right circumstances. Again, anything could be good. But I I don't know. Werewolf movies, transformation movies, body horror movies, they aren't, like, popping right now.
Jim:Oh, no. Well, I don't think altered beast would be that. I I mean, it would have weird gross things, but I imagine imagine a modern day Harryhausen movie.
T.C.:Right. Okay.
Jim:That that's that like like like imagine Oh, okay. Yeah. Yeah. Van Helsing Mhmm. But in, like, a Greek setting, like a a sand sandal and sword type thing.
T.C.:Ugh. But Sword and Sandals movies have been failing left and right. You got Prince of Persia, you got Exodus, you got Immortals with time Superman.
Jim:You got Clash of the Titan remakes. Yeah. But I we can actually probably point at all those, and and we should
T.C.:probably Just do episodes those. Make a good Clash of the Titans movie. Okay.
Jim:I don't know. I I think I think you could do
T.C.:Like, okay. We let's let's tangent off of Ultra Beasts for because we are getting Sonic the Hedgehog. It's true. We have gotten, World of Warcraft was a huge undertaking and just fell flat on its face because it was it was not the right mix of of fan service to non fan service. Sure.
T.C.:And the the most successful genre movies find a balance between pandering to the people who like this stuff and trying to capture and engage new new people as well. So then and then then walking that line makes things difficult because you have something like Prometheus where non sci fi geeks really dig Prometheus. It's a good looking movie. It's got a pretty good cast, and it's, you know, sci fi space aliens movies. But when but we and other people who, like, love sci fi understand the the problems with that film.
T.C.:It doesn't cross
Jim:Or or love the franchise. It purports to continue.
T.C.:Yeah. So Sonic looks terrible. Again, Scott Pilgrim versus World and Wrecking Ralph are my points to, like, hey. You can do video game movies, but you're not adapting them. You're kind of homaging them.
T.C.:So Sure. Let's figure out how to adapt according to Chapman and his eight bit studios here. Eight bit and beyond studios. You have a you have a property. What do you what do wanna go with?
Jim:Well, I'm starting with eight bit. And and maybe this is cheating because going it's it's taking a premise that's pretty light
T.C.:Mhmm. And
Jim:it gives us all kinds of room to to build stuff into it. But I want a Spy Hunter movie.
T.C.:Okay. Is this top down car driving Yep. Going in back of the truck, Knight Rider esque Yep. Kinda? Okay.
T.C.:Like supercar. Yeah. We've proven supercars can work. Yes. I seem to remember
Jim:that Have we talked about Fast. We talk about Fast and Furious
T.C.:Off time. Off mic. Yeah. I don't
Jim:know if we've talked about it on mic. And I hate I absolutely hate that I've been convinced that that is a watchable franchise.
T.C.:Jim, I live my life a quarter mile at a time. And And now I do too. Anyone who's who's followed me over from my previous podcasts, plural, know that I have a love for this ridiculous franchise, and it just I geek out every time someone who should never have liked this franchise gets on board. So, like, you Yep. There's no way you should've gotten on board.
T.C.:You're on board.
Jim:I I am on board.
T.C.:I seem to remember that there was a spy hunter in the works starring The Rock.
Jim:Yes. Okay. So you
T.C.:remember that. Right? Yep. But it never took off. It never happened.
T.C.:Correct. What would you do with spy hunter to set it apart from fast and the furious? Guns. Guns?
Jim:On the cars.
T.C.:Guns on the cars.
Jim:So so while watching Fast and Furious, one of the things I I thought at least during, I think it was the fifth one, during the train scene, like the the opening train scene when they have to steal cars from the train, the the thought I had is, wow. This shares a lot feels this has a lot of of a a tonal feeling similar to Fury Road. Mhmm. It except it's just not postapocalyptic. It's in the desert, and there's there's racing cars, and they're jumping back and forth between them.
Jim:Maybe that's that's all it was. Maybe that's what felt similar. But I would wanna do I think I'd wanna do something. I I'd want to invoke that feeling from a spy hunter movie. I I we we have yet we would have to get into plot, like, what is this?
Jim:So the spy hunter is hunting spies, not
T.C.:He's not a spy himself. He's a spy hunter. Yeah. See, there have been car movies trying to achieve what Fast and the Furious have done. Interestingly, I constantly say Marvel has created the perfect template for everyone to fail at even themselves.
Jim:Mhmm.
T.C.:I think there have been many opportunities to try to re to try to capture the magic of Fast and the Furious where you have something like Need for Speed, a video game adaptation Mhmm. That tried to capitalize on Fast and the Furious and failed. Yep. And also very poorly timed because it was it came out the weekend after Breaking Bad ended, which ended with Jesse in a car driving away real fast, and then he made Need for Speed. Really confusing.
T.C.:Let me tell you. That's a strange, strange thing. Yeah. So gun a a guy in a
Jim:That has so many that has so many levels. He just got done being a meth cook,
T.C.:and now he's he has a need for speed? Yeah. Oh, yeah. He's got problems.
Jim:Can't get away from
T.C.:them drugs. Okay. So a a I think that there is a there is a place for something like Spider Man because, like, transporter, Ronin
Jim:Yeah. There are What I would wanna do specifically, that gets away from even what those do and the reason I brought up Fury Road is I would actually want the movie to be almost entirely chase. Okay. Yeah. Right?
Jim:We're we're not gonna I I didn't see need for speed. Perhaps they already do this, and and and so this isn't gonna work, but I think it will because it's gonna be awesome. But you so it's gonna be almost entirely Chase.
T.C.:Mhmm.
Jim:And oh, sorry. Had a burp there. Good good podcasting.
T.C.:You could have turned away and not said anything.
Jim:Noted. Noted.
T.C.:Microphone etiquette. So Entirely chase. Entirely who would you star in some way? Is this is this a vehicle for The Rock, or is that too close to the mark? To is it too close to fast and the furious?
Jim:May it might be. I'd I'm okay with casting the rock. I'm okay with casting the rock in almost anything. Okay. I'll give you this.
Jim:We were actually discussing earlier. I I will cast any current hotness into it. Keanu Reeves. Yes. He's a name
T.C.:Oh, yeah. He's he's
Jim:a name people can't stop saying.
T.C.:I'd like to see him John Wicking in a vehicle.
Jim:Yeah. He does he does a little bit in the second one, and then we don't get to see, like, any more. And it was fighting. He was a third.
T.C.:Yeah. How about this? How about this? Why not Paramount, I'm talking to you now. So eight Bit Studios and Beyond, Chapman, you need to take this property over to Paramount.
T.C.:Sorry. Not Paramount. Universal. Say, Universal, here's your can do a video game adaptation of spy hunter and tie it to the Fast and the Furious. Make it a spin off movie, Fast and the Furious Spy Hunter.
T.C.:And just take one of the lesser characters, take one of the characters that to get a spin off film and make it Spy Hunter. So now I'll give you some precedent for this. We could have had Frank, Martin from the transporter be Jason Satham's character in fast and the furious.
Jim:Like, the whole time I was watching that movie, I was like
T.C.:Just be Frank.
Jim:It's the it's transporter. Yeah. They they they did that.
T.C.:But they didn't, and they could've. They would've been great. The fifth, or the fourth, it's black's, black it's the, not curse of the black pearl. It's the fifth or the fourth stranger tides. The fourth pirates of the Caribbean movie is an adaptation of a book called on stranger tides that happens to have a scoundrel pirate in it named Jack.
T.C.:So Brockheimer, they just took that property, that book Mhmm. And added Jack Sparrow into it. So they adapted that book nearly identically and inserted Jack Sparrow into it.
Jim:I didn't know that.
T.C.:So I'm saying take Spy Hunter the game and tie it into the Fast and the Furious franchise. You automatically have the fast the fast money. You you could automatically create a spin off film that already has a following.
Jim:This is a fine idea? Mhmm. I don't think it meets the stipulation.
T.C.:Oh, I'm gonna relook at it.
Jim:We're we're we're co opting the the notion of the video game into another franchise.
T.C.:Okay. Okay. Make a successful video game movie. Choose one or two or three you think could make an actually good or great film. Pitch the plot, star's director, and just figure out how to give us a successful video game adaptation film.
Jim:No? Spy Hunter? It could be. I I'm I I don't want to tie it to another franchise.
T.C.:Right. You want to I
Jim:would rather have it be its own thing. Okay.
T.C.:I think it does come down to casting then. Yes. Keanu Reeves in there, sell down the gimmick of his current fame.
Jim:Sure.
T.C.:I I think you're
Jim:I think I think there's there's there's actually a number of of actors you could put in into that role. It doesn't even have to be a man.
T.C.:No. No. True. You could you could snag you know, Tessa Thompson's pretty hot right now off of Thor Ragnarok. Sure.
T.C.:Men at Black International. Give it a few years. You could snag someone like Millie Bobby Brown's coming off the success of of stranger things. Or if you wanna get a little more tongue in cheek about it, and and now we're kind of verging into Cannonball Run territory, you could get someone like Ali Wong, who's a comedian Mhmm. To to play the part.
T.C.:I think this should be an action movie. Yeah. I think it should take itself relatively seriously. I think Car Fu is something we wanna create here.
Jim:Oh, very much. And and, like, so the the two like, so the the other the other movie I wanna reference is, Driver. Or not Driver. Drive.
T.C.:Drive. Oh, yeah. Yeah. Yeah. Ryan Gosling's Drive.
Jim:That movie, for the driving scenes Mhmm. To me felt exactly like how I would want
T.C.:A spy.
Jim:That a Spy Hunter movie.
T.C.:So would you go
Jim:sort of work except then with also the gimmicks. Right? So you you get kinda the the height of James Bond car gimmicks
T.C.:Die another day.
Jim:Would be a would be a a part of this. Right? You got guns coming out of the car. It shoots oil out the back or gas.
T.C.:Rocket launchers.
Jim:Caltrops. Yeah. And and it goes into the the frigging truck for to to reload where we that's where we get our plot and stuff like that. And and to to be something more than just what what what could we make the plot of that? Because the video game is just drive as much as you can and take out as many bad guys as you can.
T.C.:I'll give you two things to create the plot and to, another gimmick that could really sell this movie. Fast and the Furious for what it is is a lot of CG. They do a lot of practical stuff, but it really comes down to their ridiculous stuff done through computers. I'd sell this Spy Hunter movie by trying to do it as practically as possible. Build that car with guns that actually come out of it.
T.C.:Like, don't make this a CG effect and then attach them with a second car coming in or whatnot. Mhmm. Literally build the spy hunter car because you can create a whole division of your marketing pro marketing about this badass car. Make it a car movie. Fast and Furious is not a car movie anymore.
T.C.:It's a movie that features fast cars, and it's Hot Wheels the movie as
Jim:you meant to say. Yeah.
T.C.:Secondly, let's do a it's the standard spy knock list. We know who all the agents are, and we have to stop the bad guys from getting the list. Turn it around, and it is our protagonist has gotten the list of all the spies, and he's gonna go freaking kill them. May just take the plot of something like He,
Jim:like, has to kill them before they go underground. Yeah. Right? Like Yeah. Like, so it's so it's a chase movie.
Jim:Yeah. He is the one doing the chasing, though.
T.C.:The the knock list is out. Everyone knows who we got, and they have twenty four hours or so, forty eight hour until they're all underground, kill as many of them as possible.
Jim:Oh, I let they're they're trying to take out a leader. Right? They're because while the game is an endless game Mhmm. Our movie cannot be that.
T.C.:Yeah.
Jim:So a leader is trying to be taken trying to be taken out. He might be in one of several vehicles. They've all gone in different directions. So it's a race to find which one he's in. Unfortunately, we only have one spy hunter.
T.C.:And one spy hunter car.
Jim:Yeah. And so it's it's this chase. It's several chases of red herrings. So, like, he he goes down one and blows up the car that it's supposed to be in. Nope.
Jim:Wasn't him. Shoot. Gotta go over here. Go over here. Chase that down.
Jim:It was him. Oh, but he got away in a helicopter. Dang.
T.C.:Okay. So then each each villain can have a gimmick in terms of what their vehicle does. We kinda get that Fury a Road kind of aspect there where each one of those cars kinda had their own little shtick to it.
Jim:I think, actually, after that, after the bad guy gets away so that it's not just monotonous, we actually need to twist it. The spy hunter is now being hunted.
T.C.:The hunter becomes the hunted.
Jim:Yeah. No. Yeah. I mean, he's still gonna shoot up the bad guy cars and stuff like that, but, that that way we get a little bit of Right. Yeah.
T.C.:Yeah. And I think and one little thing here, and I've I've done this before on episodes where I think of the marketing program. Mhmm. And it's and I've actually used this gimmick before in our marketing. So ex excuse me.
T.C.:I do think having a practical car building the movie around your your Ford car sponsor may American made whatever have you doing YouTube releases of building the car American muscle. Yeah. Spy Hunter. American muscle. The that was a Vin Diesel reference.
T.C.:I got it.
Jim:Yeah. I
T.C.:got it later, but I got
Jim:it. Yeah.
T.C.:Is all the bad guys he chases, you can have an ensemble cast of very small roles by very
Jim:Oh, sure.
T.C.:Well known people. So your posters are Jason Jason Statham is a is a spy. You know, Charlize Theron is a spy. And so, like, the all your posters are character posters and they all say I'm a spy, I'm a spy, or they are a spy or whatnot. So then Okay.
T.C.:Then I feel creates a little bit of intrigue like, okay. Spy Hunter is, you know, it's Idris Elba in a car chasing down all these people. I gotta see this movie. And, sure, they're only in it for a little bit at a time except whoever the big bad is. Sure.
T.C.:Then you get lots of star power. You get the gimmick of I yeah. I I I think there could be something here. Yeah. It's all gonna come down to casting.
Jim:I think so.
T.C.:And not counter programming to a Fast and the Furious movie. Yeah. So just figure out what year a Fast and the Furious movie isn't coming out and release your Spy Hunter film. Yeah.
Jim:Alright. That's one.
T.C.:That's one.
Jim:I'm I'm okay I'm okay with that one.
T.C.:Okay.
Jim:I could probably talk we we could probably hash out details about that one all day long, but, we need more Right. More video game movies. So we didn't that's an eight bit. Let's do a 16
T.C.:bit. 16 bits. Okay. So now we're in the Super Nintendo and Sega Genesis
Jim:era. A Sonic's being done. Can't do that.
T.C.:Yeah. And I and I'm I'm curious about, like, let's take something that has been done. It's been done poorly, and it's been done well for its particular genre
Jim:Uh-huh.
T.C.:In that it's been done poorly as live action, and it's done perfectly fine in animation and anime form is something like Street Fighter.
Jim:Okay.
T.C.:I don't give a damn about fighting games with plots. Just give me the fun character who does the fun gimmick, like the thing, and fight the other character who does the fun thing and let me mash the buttons and maybe win. When I see like, oh Soul Calibur has this deep lore, I'm like, who cares? Just give me the big sword against the little sword. That's no one's no one's at the arcade wondering, what's the backstory for this guy?
T.C.:Right?
Jim:Well, so I'm gonna sit on the other side of this table and be the counterpoint. That's all I care about.
T.C.:You only care about the lore and story?
Jim:I don't care about the fighting. Yeah. Other peep they're gonna beat me at the game. That's not fun. Okay.
Jim:So to me, what's fun is learning that Blanca is from South America and that he was lost he he's basically a jungle book.
T.C.:He's Mowgli.
Jim:Yeah. He's Mowgli from Jungle Book.
T.C.:Raised in the jungle.
Jim:Yeah. And he developed electric powers.
T.C.:Somehow. Yeah. He ate a bad flower.
Jim:There's more to it. I I believe there was some sort of mutation involved by m bison. Yeah. But there's there's a plot there.
T.C.:There's there's And and don't get okay. It looks like we're gonna have some dogs dog excitement happening here.
Jim:Oh, we're oh, do we wanna take the break now? Is it is it time?
T.C.:It's not time to take a break.
Jim:Well, we can just Power through here. Yeah. We can right. It's it's Apologies to audience audience background.
T.C.:All you cat fans out there Yeah. Who are like, damn dogs. Here's what I'm saying. I think there's a way to do this. I think that there there could be a good Street Fighter movie.
T.C.:I I'm picking Street Fighter in particular. I don't want to be so calorie because I don't know enough about it, and I'd and I know Mortal Kombat has a deep lore in its 50 games or whatnot. Mhmm. But I like the the silliness of Street Fighter. I like that we have Vega with Wolverine claws, and he's from I don't know where he's from.
T.C.:And that we have Ken and Bayou and Saginaw. Was Spain. Okay. Oh, yeah. Yeah.
T.C.:Yeah. Sorry. So there are cool characters in here, and we've got very bad live action movies. We've got the the Jean Claude Van Damme one with, Raul Julia, and we got the Kristen Crook, Legend of Chung Lee Uh-huh. That is awful, awful as well.
T.C.:So I'm saying fix because people know Street Fighter. People know these characters. It's one of the most legendary video games of all time. Yeah. Be and and, yeah, you could Mario, Zelda, you could list all Halo.
T.C.:There are certain games that are are known by even non video game players, and I think Street Fighter is is one of these. So How? How? You like the lore, so pick a few of these characters and tell me a movie about them that is not shit.
Jim:Sure. Jim, I'm yelling at you. You picked Street Fighter. I mean, what I'd
T.C.:you said go 16. Yeah. Yeah. First thing I thought of
Jim:for sure. Absolutely. That that's fine. So the thing is, if you're gonna do justice to the franchise, to to to what you're adapting, it it still it needs to I think it probably needs to be about Ryu, and he's my, like, least favorite character. Because because his his lore I don't
T.C.:know if you know about his lore. I've seen one of the animated films.
Jim:I I don't I'm gonna I'm gonna butcher the backstory, but he's the son of Akuma, who's a character who appears later.
T.C.:Later. Yeah.
Jim:Yeah. Yeah. And it's all
T.C.:about, like,
Jim:mastering the Hadouken thing Hadouken. Which is, like, which is somehow, like, their channeled rage or something.
T.C.:Mhmm.
Jim:And Akuma has become a bad guy because of it. And, like, he, like, he kicks everyone's ass because he's this big bad guy, and Ryu is, like, basically walking down the same path, but he's but, no, his discipline his discipline will will keep him from becoming the villain that his father has become. Okay. So And also his American friend learned this Ken. Style too.
T.C.:So you're delving into sort of like a Luke Skywalker, Darth Vader situation here where father succumbed to the dark side, you know, the the main character's on his way there. How do you how do you not go down that path?
Jim:Sure. Oh, well, okay. So so going with that, I think maybe the idea is he has promised to only use his fighting to fight bad fighter bad dudes, and so that's why he fights M. Bison?
T.C.:I guess. But I I like the idea that Akuma is your bad guy, that M. Bison is the maybe the red herring bad guy.
Jim:Maybe. Now I gotta do a story I hate. What?
T.C.:The Akuma? You don't wanna do the Akuma story?
Jim:I don't like Ryu's story or
T.C.:Okay.
Jim:I mean But but but it's it's Sight. But it's the one that that street the fans of Street Fighter would probably want the most.
T.C.:Well, oh, do let's let's do a little let's have some fun with that then because there's been the occasional film that promotes itself as one thing and turns into something else. They do it all the time with musicals. They will sell you on a musical without telling you it's a musical until the moment moment the movie starts, you're like, well, shit. Not me. I like musicals, but I've been to movies
Jim:with people who are like, what do you
T.C.:mean across universe is a musical? What'd you think this is gonna be? Wait. Why is Johnny Depp singing? Who knew Sweeney Todd was a musical?
Jim:I did. Who are you?
T.C.:Right? So I think sell the movie on the story of Ryu and Ken and Chung Lee going to get against M. Bison and kill them off and bring in make make Balrog and Blanca.
Jim:You're gonna make everyone mad. No. You said that You chose a problematic life franchise license. So so I think I think the thing to look at is right like like we did with spy hunter. Mhmm.
Jim:We gotta find other movies that it is akin to.
T.C.:You you read my mind. I was I was literally just thinking, is a tournament style fighting movie the right way to go? Like, do people watch that?
Jim:So there are hokey things about it, but I so so saying it holds up is shaky. Yeah. But Bloodsport was great.
T.C.:Oh, yeah. Yeah. Yeah. I'm gonna put quotations Kumate. No.
T.C.:Kumate. Kumate. I I shouldn't have picked Street Fighter because I think you're right. A, upset the fans, and I'm gonna be the I'm saying b here. I don't think people want a a tournament style fighting film.
T.C.:They want a John Wick where someone's kicking the hell out of people. Sure. But, like, Akuma Teko, like, Bloodsport, like, that tournament style fight DOA from, like, ten years ago.
Jim:Well, even DOA doesn't like like that. They do the same pretty much the same thing that the Street Fighter and Mortal Kombat movies did, which is there is a fighting tournament, and that is the premise to get everyone together. But after that, there's a government. They wanna put a spy in there.
T.C.:You are remembering way more about DOA than anyone else.
Jim:Right? The thing is that's I'm also remembering that about Mortal Kombat and Street Fighter.
T.C.:So maybe a fighting game is alright. Like, can you think of a 16 bit game you threw out?
Jim:Yeah. It doesn't have to. I just figured we since it's eight bit and beyond, we would just step up the
T.C.:the graphics as we go. What about, like, Street Sharks? No. Wait. What was sewer sharks?
T.C.:Remember the Sega CD game that came with the Sega CD?
Jim:Do remember splatter splatter gore. Splatter? Splatter house? Splatter
T.C.:Phantasmagoria.
Jim:Splatterpunk? I can't remember. You played you played a Jason like character Mhmm. Who was slaughtering other gross blood monsters, and that was the game. That was the game?
Jim:You were I don't know if that's a whole Jason You get on hacking up monsters.
T.C.:A fighting tournament style movie is not the way to go because it's been nothing but a failure every time they've tried to do it.
Jim:So I think that's a bad one to do for this demand.
T.C.:Yeah.
Jim:But I wouldn't mind revisiting the notion of make a make a good tournament movie.
T.C.:Okay. So I'll throw I'll throw that out to the listeners because I wanna let's get off of Street Fighter because I don't think that was the right way to go. I'll throw this to listeners. If there's someone out there who wants to hear us do a Street Fighter or Mortal Kombat movie episode.
Jim:Soul Caliber? Soul Cali. Yeah. I don't know anything about Blue Blast.
T.C.:Clay Fighters.
Jim:Probably good. Yeah.
T.C.:Wait. Which one? Blue Blast. Blue Blast. Yep.
T.C.:I think you're pronouncing that incorrectly.
Jim:It's Blue Blaze. No. You're you're right. Actually, I got them reversed. It's BlazBlue.
Jim:BlazBlue. I'm not joking.
T.C.:So You're not joking.
Jim:It is BlazBlue. Yes. I don't even know what that is.
T.C.:Alright. I'm gonna throw that to listeners. If you guys wanna hear us do Street Fighter or Mortal Kombat or Tournament, throw that at us. Let's Time killers. What time crisis?
T.C.:So that's an arcade
Jim:game. Yeah. That's a shooting game.
T.C.:Who who doesn't like a good let's it's John Witt with time travel. You got a gun. You're going. You're chasing down bad guys. Mhmm.
T.C.:Yeah. Let let's I mean, time cop got to Van Damme again. What happened?
Jim:Time time crisis could actually be a lot of fun.
T.C.:Yeah. I'd love to see something like that in the aesthetically like Blade Runner twenty forty nine jumping through time, giving a real grit feel to it. You Just
Jim:like like like a a nonstop time jumping shoot them up movie?
T.C.:Yeah. Yeah. Get get it's John Witt with time travel. That that's how you sell it. Yeah.
T.C.:That's the that's the review on Rotten Tomatoes.
Jim:Yeah. Not bad. And and and Yeah. Can start it. To match to match the time crisis games, there's almost always two players.
T.C.:Mhmm.
Jim:So it's two guys taking on an army of of dudes. I don't know the plot's time crisis. I'll just make one up. It's That are trying to mess up time. They're trying to take over the time.
Jim:The time.
T.C.:They want all the time. Yeah.
Jim:They're gonna get get it all.
T.C.:I think there's something there. Because if you look at the failure, the just the I'm just I'm thinking hold on minute. You've evolved, alone in the dark House of the Dead. He used screenshots Yeah. From the game.
Jim:Yeah. Not even not even the game. He took the the screenshots of demo mode. So you can see at the bottom of
T.C.:the screen, it
Jim:says insert coin.
T.C.:Oh my god. At one point, it says reload.
Jim:It does. And it's not even the the ones where it's like red blood graphics.
T.C.:Yeah.
Jim:It's It's the it's the for console version that was edited, so it's so it's like it's so PG 30 violence out, not even. It's supposed to be less than that. So it's blue and yellow spatters. So
T.C.:those shoot them like a shooting arcade style games have been nothing but failures but of adaptations, which is silly because you time crisis.
Jim:Oh. Sorry. I just thought of another shooting game that I I would love to
T.C.:Is it Area 51?
Jim:No. It's Operation Wolf.
T.C.:What? Wait. Is that with the big gun or just
Jim:No. It was it was before that. Was one of the first it was the first arcade shooting game that I saw. It's an Uzi affixed to to the to the Yeah. To the stand up console, and and you just pivot it, and the screen scrolls by, and it's this it's basically Rambo the video game.
Jim:Yeah. But you but it's this Uzi. You have a red button on the side that'll launch your rocket Oh. When you have rockets. But it's just shooting up a whole bunch of jeeps Okay.
Jim:Camps that all look like like the Rambo bad guys, not not not First Bloods. Yeah. Not not Colorado sheriffs.
T.C.:No. But the Afghani Desert. Yes. When he when he is teamed up with the Taliban Yes. Who are freedom fighters at the time.
T.C.:It was a different time, and he's fighting the Russians. Yes. I that's okay. So the time crisis
Jim:This this this movie, Operation Wolf, is a ridiculous cheese fest. Right. So I don't know if that counts as a good movie. It's just a fun, schlocky movie.
T.C.:That's what I think we do here. So with time crisis, John Witt travel with time travel, that's how you sell it. We can go from there.
Jim:For Time Crisis?
T.C.:But for Operation Wolf, you get you go into a Dewey Cox story, like, level of parody where you you remember the Dewey Cox story? Yeah.
Jim:Yeah. Where Walk Hard Yeah.
T.C.:Where it's like, it is all in. It is not doing the, like, oh, we made a joke parodies that we get from. Sure. It is taken 100 seriously. It follows the template of things like Ray, Walk the Line, Rocket Man.
Jim:Oh. So you get So I I don't I don't wanna I don't wanna adapt operation wolf now. Oh. If we're gonna do this. Yeah.
Jim:I wanna make a movie version of, Bro Force.
T.C.:Yes. Yes. That's exactly where I was gonna go with it. Yeah. That you go you go all in.
T.C.:That it is it is So all
Jim:of the characters are parodies of action movie stars.
T.C.:You know who directs this? The Kung Fury guys. That's perfect. You get you know what? I'll go one better because who is in Kung Fury but Jorma Takome from Lonely Island?
T.C.:You go all in on Broforce, and you it's what The Expendables tries to be with its humor. Yeah. Right? And we've talked about Expendables. Go back and listen.
T.C.:There's a much better
Jim:way to do would be a a hilarious version of it.
T.C.:Yeah. We want and and I and I and I would I want it to be taken a 100%
Jim:seriously by
T.C.:Dewey Cox. Yeah. I don't want it to be the Freiberg and Seltzer. Look. We made a reference to Britney Spears.
T.C.:No. None of that. You give me a plot of Rambo.
Jim:And it's just full of dry one liners, and and everyone's over the top.
T.C.:Chris Hemsworth is in it, of course. Yeah. Just shirtless.
Jim:What would his what would his Broforce name be? Thor. Just Thor? Just Thor.
T.C.:No. His name is Rot.
Jim:Thunder Bro? Thunder Bro. There you go. Lightning Bro.
T.C.:Yeah. You you go all in on the ridiculousness. I'd say you could even go into you probably could make get away with this being r rated if you
Jim:I Oh, no. It have to be. Yeah. It needs to be full of blood. Yeah.
Jim:It it just just chocks full.
T.C.:Too much blood. Yeah. Like Tarantino levels of blood. Yeah. Oh, yeah.
T.C.:I mean, Bro Bro Force Force the movie could totally work.
Jim:Yeah.
T.C.:What adapting a game a download, like, that a Steam game or is that straight up like Games for Gold on Xbox?
Jim:It's it's on Steam. It's probably also on on console at this point.
T.C.:Oh my god. Yeah. Pro Force all the way. Oh, yeah. I could because you and this kinda goes into the stuff we talked about in Expendables and similar to what we talked about in Cannonball Run.
T.C.:You get the right comedic teams. You give them the the material to run wild. You reign them in with a competent director like Edgar Wright, like the Kung Fury guys, and that thing that yeah. You gotta get
Jim:on with Even just yeah. The the Lonely Island guys actually have had yeah. They've they've done some good stuff.
T.C.:And with some stunt casting of some of my favorite comedic performances turn out to be the ones that aren't comedians. So getting someone like Kit Harrington to be in it and having him be one of the bros. Just a real, like, real, like, gee, shucks bro, but then once he gets his shirt off, like.
Jim:And and he would be John Bro. John Bro.
T.C.:John Bro. John Favbro? John. He could be in it too.
Jim:He could be the guy that could compete. Nothing, John Bro. You know that.
T.C.:Bro forced
Jim:the movie. Good. And you because
T.C.:you you would start
Jim:you start with, like, a a team of an ensemble of five bros. Yeah. And they're going and they die. Right? These because it's it's this is
T.C.:We love killing people in the first They
Jim:need they well, it's it's it's the it's the franchise. It's the adaptation. Yeah. So they need to be dying, and we're we're introducing new people just out of nowhere. They, like, almost literally tag into the movie, and then they take the next I
T.C.:got it. Yeah. I'm picking up this giant Uzi thing. Charlize Thabro, Throne. Right?
T.C.:No. Yeah. Bro. Sure. I just want her in every action thing.
T.C.:Yeah. Atomic Blonde. Oh, Tim Miller should direct this. After doing Deadpool and Atomic Blonde Yep. And he's now doing the new Terminator, he's perfect for something like this.
Jim:You have a dead bro?
T.C.:Dead bro.
Jim:Instead of dead bro bro pool?
T.C.:Bro pool?
Jim:Both of those sound bad.
T.C.:Don't worry. Yeah. Spy Hunter could work. Bro Force could work. Let's take a break because I'm gonna come back with a new stipulation that I think is gonna challenge us for the second half.
T.C.:This
Jim:is great.
T.C.:Okay. We'll be right back, everyone. Here is an ad from our awesome, producer y, the people who The sponsors? No. It's no.
T.C.:Six five Media. Woo.
Jim:Yeah, buddy.
T.C.:Hi there. I'm David.
T.C.:And I'm Kate.
T.C.:And we're the hosts of another Zelda podcast.
Commercial:There are so many good podcasts out there, and some of them in particular concern the Legend of Zelda.
T.C.:That's right, Kate. And we are another one of them. We that is actually the name of our show, another Zelda podcast.
Commercial:And in our show in particular, we talk about some of our favorite dungeons, characters, boss battles. We have top 10 lists.
T.C.:Yeah. We do deep dives on game design and production aspects of the different Zelda games.
Commercial:And we talk about our own experiences. We do some review episodes, talk about our challenges, our struggles, and our victories.
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Commercial:And you can check out our episodes on our website, anotherzeldapodcast.com.
T.C.:That's right. Alright. We will see you there.
T.C.:Okay. Bye.
T.C.:Sketch comedy every Thursday on the Top Hat Balloon Show. Subscribe now. I've started carrying cheese in my pockets all the time.
Jim:Why have you done that?
T.C.:And we're back. Here we are. So while while we were, on our quick little break there, we did get some some ideas thrown at us. Borderlands, which has a huge cult following and a great a great, premise and setting like that that
Jim:Oh, it it make a beautiful,
T.C.:beautiful movie. We're we're in the desert again, Mad Max style, but, there's there's a great humor to Borderlands.
Jim:Mhmm.
T.C.:We heard Zelda was thrown in the mix. Zelda, how there isn't a Zelda adaptation other than fan films already is beyond me. I don't I don't I don't get it. Like but you you Well, I I think
Jim:that that speaks to a different thing. Nintendo hasn't hasn't really pursued
T.C.:They've They're very protective.
Jim:Right? Like like, detective Pikachu is the first adaptation that I I think really, like, it works.
T.C.:And that's
Jim:that's the first Nintendo movie that I can think of that's like, yeah, this were aside from animation. Right? Because obviously, all the Pokemon movies kids love, and so they're doing a really good job. Right. But but that's again, I don't think that's the spirit of of the What the the demand?
T.C.:Demand is well, the thing is you you had brought up a fair point. First of all, I I think we're like minded here. We're trying to avoid the obvious ones like Selby.
Jim:I I I I wanna avoid the the big franchises.
T.C.:I'm I'm almost disappointed that I did go straight to Street Fighter when you said 16, it was the first thing that popped in my I'm getting a finger waved at me. And Zelda is an amazing choice. There is such a lore to Zelda that I do something on the level of Lord of the Rings with this thing. Not not not World of Warcraft, actual, like, Peter Jackson, good Lord of the Rings trilogy, Zelda. Sure.
T.C.:It's been adapted before into a terrible cartoon. Go on YouTube. It is Link is a jerk.
Jim:Are you talking about the the old one that was was matched up with
T.C.:The Super Mario Brothers show?
Jim:Yeah. Yeah.
T.C.:That's so bad. And and, yeah, we've seen Mario adapted poorly before, and I I don't think there's there's there's an interesting thing about sorry. This is a tangent with Mario. I don't think anyone wants to see a movie for ninety minutes when the main character talks like this. That's why there's not a feature film with Mickey.
T.C.:Because who's gonna wanna sit through a main character talking like this for ninety minutes? Right? I I do think there's a way to do it. I actually have a a Mickey Mouse premise, then, you know Yeah. Maybe one day we'll do that demand.
Jim:Okay.
T.C.:But the obvious ones. You you're trying to avoid the obvious ones as well.
Jim:Yeah. Well well, because because those are first of all, a a lot of the obvious ones have been have been done and done badly. Mhmm. And I think choosing other major franchises, we would just fall into those same pit hole
T.C.:pitfalls. Yeah.
Jim:Also, because usually adapting those when you're making the movie, you go one of two ways. You're either you either follow the story of the game Mhmm. Or you make up sort of a new story. And fans of the games don't wanna see a new story because
T.C.:Right. That's not what they love. Characters I know. This was a complaint when I say the first Resident Evil movie is the best video game adaptation of a film. There are fans who are ticked because, well, these are all brand new characters.
T.C.:I think that was a safer way to go because you're not married wholly to the source material. You can take some liberties. I think Marvel has proven you can take liberties with the source material effectively and successfully.
Jim:Yeah.
T.C.:I think the first Resident Evil and Silent Hill do an amazing job capturing the aesthetic of those two games Sure. While creating new characters. So that that's a fair point, though. Do you follow the premise of the game Mhmm. And adapt it?
Jim:Whereas if if you do follow the the the premise, like, you're you're just doing a hey. You're you're essentially filming a playthrough. Mhmm.
T.C.:And
Jim:I I can I the the downfall to that is, well, then just play the game?
T.C.:Exactly. Like, people talking about The Last of Us being adapted into a movie.
Jim:No. That that works in already so cinematic.
T.C.:Is cinematic. Yeah. You don't adapt Grand Theft Auto. Don't adapt World of Warcraft. Those games unto themselves are the experience.
T.C.:They they are meant to be played as games. Maybe not World of Warcraft.
Jim:Great Greater worlds, I think you can tell stories within. I don't apparently, World of Warcraft has a story about some main characters. Yeah. And that's what the movie was. Yes.
Jim:Yes. It didn't it didn't hook me. Now granted, I never played, World of Warcraft, so I I didn't get, I I wasn't drawn in for that.
T.C.:And that's where that crossover appeal has to come. I think to truly with with something like Spy Hunter, we were capturing the Fast and the Furious fans. We're capturing the game fans with something
Jim:like All all of them. Yeah. All all those all those Spy Hunter
T.C.:hardcore fans. Hardcore spy with something like Bro Force, I think that there's a big crossover there. The fans will just be excited. Broke Force as a film almost goes into that Guardians of the Galaxy territory. Like, really?
T.C.:This is the one you're adapting? Oh, I gotta see this. Yeah. I'm excited. I love the game.
Jim:And maybe maybe that's cheating, but, I don't I don't care.
T.C.:I No. No. No.
Jim:I don't think
T.C.:it's Broke
Jim:Force movie.
T.C.:I think that is I think that's a smart way to go because avoiding stuff like Mario Brothers or Sonic, no no one's asking for these things. A studio picked them because that's the stuff they know. Oh, my kids play that Sonic the Hedgehog. Let's make that into
Jim:it. Yeah.
T.C.:And yes.
Jim:Well and and then the the appeal of it is your built in audience. Right. Right. We all grew up with Sonic. So honestly, even if it's terrible, we're gonna be curious enough to go go see it.
T.C.:Or at least wait till it comes out
Jim:on Whereas whereas, like, if if we were to make a Bonk the Caveman game Woah. How many people are gonna are gonna be like, oh, man. I remember playing that game.
T.C.:Well, that that's
Jim:I'm I the we big Neo Geo fans, we we can't wait to go see Bonk.
T.C.:There is something there, though, because there's a movie coming out called The Kitchen. It's Melissa McCarthy, Tiffany Haddish, and Elizabeth Moss. Okay. It's a gangster New York Hell's Kitchen gritty period piece crime movie where three wives get out of the kitchen and go into the Hell's Kitchen and and make a name for themselves. And it's gonna do great.
T.C.:It looks aesthetically great. It's got a great cast that has a following. They aren't playing comedians. Mhmm. So Tiffany Haddish and Melissa McCarthy are known for the humor.
T.C.:This is a straight gangster movie.
Jim:K.
T.C.:It's an adaptation of a Vertigo comic. And I think that's smart. They're adapting a comic that people it won't matter that's a comic book adaptation. Sure. Something like Road to Perdition where Tom Hanks plays an antihero.
Jim:Yep.
T.C.:Paul Newman, Daniel Craig. It's a Sam Mendes film. It's a gorgeous film. It's gangster film. It's a comic book movie.
Jim:Mhmm.
T.C.:History of violence, comic book movie. Yep. I think that there's a it it's there's there's something to adapting something that has a deep, deep fan base as opposed to, like, the obvious choice of Sonic the Hedgehog.
Jim:Sure.
T.C.:Look. If you're gonna adapt Sonic the Hedgehog because you know that's what fans wanna see, then freaking adapt it exactly. Don't try to take liberties with the damn character Mhmm. Like they did. Like, from what we see from the previews.
T.C.:Yeah. The fans are in an uproar. The the the people you thought you were guaranteed to get in the theaters are pissed. Yeah. If you're gonna adapt something exactly as it's meant to be, exactly as the fans want it, do it that way, and that's how you get them in the seats.
T.C.:If you wanna take if you wanna have some fun here, then make something like Broforce and get nuts. Make something like Spy Hunter or what's the Neo Geo? Bonk. So here here's here's a new stipulation I'm gonna help with the studio here.
Jim:Okay.
T.C.:Now, Chapman asked us to adapt into a film. I'm gonna ask you to adapt into a series, miniseries, streaming series, put it on TV. There's there are bigger stories to be told than in just a two and a half hour film or less.
Jim:Well, yes, I will do that. I will come up with some ideas, but I definitely wanna reference one that has been done that way and I think is great. It's not it's not live Yeah. It's Castlevania on Netflix.
T.C.:Oh, yeah. The Yeah.
Jim:It's it's it's been phenomenal. I've I've really, really liked it.
T.C.:I've I have heard good things about that. And and you I didn't even think of that, but that is Yeah. The that is more or less the right way to adapt something. They Castlevania has a huge lore. It already has a following.
T.C.:Making it an anime delves into that subgenre of fans and pulls them in.
Jim:Mhmm.
T.C.:I have it marked on my cue to watch or Yeah. My list.
Jim:They don't
T.C.:call it a cue. Yeah. So, yeah, that's good. So do you have is there because I have a property I wanna throw at you, but I let's see.
Jim:Not nothing comes to mind. I was gonna jump we we did 16 bit. Now I was gonna jump to a 64 bit.
T.C.:So we're at PlayStation, Nintendo 64 era.
Jim:64. Yep. Oh, gosh. Okay. And the first Xbox.
T.C.:Okay. What about Turok? Turok was a comic book that was adapted to Oh, a video
Jim:man. Turok is is tumultuous. It's been done so many times, so many ways. And
T.C.:Okay. Okay. I like, Well, because about this? There's this amazing game on Nintendo 64. It was called Golden Eye.
T.C.:Right? So adapt. Yeah. Yeah. So you're you play this like you play this
Jim:British spy?
T.C.:Well, you can play variations or you can play like a short guy and you're cheating. Oh, okay. Right? And you you can't jump.
Jim:Well, jumping's unrealistic. Yeah. So I don't know enough about Tarak to to tell you what the plot would be. All I all I what I know of Tarak was from the Valiant comics days. Oh, okay.
Jim:And Turok was a native American
T.C.:Mhmm.
Jim:From I believe he was from the either the seventeen hundreds or early eighteen hundreds, and he's pulled out of time, and he has to fight dinosaurs.
T.C.:Yeah. With laser alien
Jim:Intelligent dinosaurs. Yeah. They're they're they're
T.C.:they're You know what?
Jim:They're like future dinosaurs.
T.C.:This is not the right movie to adapt. I forgot how weird that game was. I just was trying to Star Fox. How is Star Fox not been adapted? Sure.
T.C.:There's some there's there's your Star Wars rip off. Star Fox is a you know, you got I mean Slippy out there like you I
Jim:don't know if you do live action with that.
T.C.:No. I think that that would be CG. I think you go into oh god. That means DreamWorks is gonna make it. Never mind.
T.C.:Ugh. Or Illumination. No. Never mind.
Jim:Do not make Star Fox, please. Then so now Space Fighters brings to mind Wing Commander. Oh. Did you see
T.C.:that movie? Yeah. With Freddie Prinze and
Jim:Matthew Lillard.
T.C.:Matthew Lillard and in the games. I know that Mark Hamill did one of the games. Yep. And Yep. Three.
Jim:And Thomas more
T.C.:Thomas l Wilson, Biff Tannen did one of
Jim:the games. Nice.
T.C.:No. Not Wing Commander. I'm taking back a Star Fox because it wouldn't be done by Pixar or Disney, and then that means it would be not good. Likely. Yeah.
T.C.:It would be as good as the despicable me or the minions move. You know, let's let's be fair. Yeah. DreamWorks has made, how to train your dragon, which is which is an adaptation of books, and those three movies are great.
Jim:Yeah. I don't I don't, I don't have enough evidence to prove that they're not, but I don't hold too much against DreamWorks. I it it sure is a fun in joke to
T.C.:to make fun I have an axe to grind against DreamWorks. Yeah. So what's a what is a 64 or a PlayStation game that you adapt here? Because I can think of some attempts that have been made once again that had been made poorly. We've talked about Resident Evil.
T.C.:We've talked about Silent Hill. Final Fantasy was a poor attempt. There are plenty of great Final Fantasy stories, and yet they decide to make up a new one that did not do
Jim:of the few people that liked that movie, but I'll I'll I'll admit it wasn't great. It is. Too enough people have argued with me. Yeah. Fine.
T.C.:No. I what I think the mistake of that movie was was that it was animated. If it was live action, that would be a cult classic to this day. I know technically it is a cult classic
Jim:because you live It would have been, like, four times more expensive.
T.C.:Yeah. But I don't know. That seat we're not doing Final Fantasy
Jim:Spirits with it.
T.C.:I'm not even fixing that movie. I've just fixed it. Make it live action would have been fine. So what do you have in mind in terms I of
Jim:I'm I'm jumping past PlayStation now. Gears of War movie could be kinda cool.
T.C.:Oh, okay.
Jim:I don't know too much about it, but, like, I'm just I'm imagining the the cinematics I've seen from it. Okay. These these big beefy dudes shooting at shadow monsters.
T.C.:So our broke horse is back. Yeah. Hard Reign, Indigo Prophecy, which are games that should be games now that I've said it out loud. Those games are meant to be played, not adapted because they are
Jim:intuitive games. Indigo Prophecy, I think, would end up being one of those thrillers that's, like, background noise on a streaming service.
T.C.:So, like, from hell.
Jim:Yeah. And and not that not that indigo I I own indigo prophecy. I I played it. It was it was a really good time.
T.C.:A friend lent it to me, and I and I forgot to give it back
Jim:to him. I did. Well, hope, if they're listening right now, they're gonna they're they're now reminded.
T.C.:No. No. By the time I did find it
T.C.:to give back to him, he had already rebought it. Oh. Sorry, Nick. I love the game. Oh,
Jim:I one just came to mind that oh, so there was a game that was canceled. I got I am one of the few people that got to play a demo of it, and the demo was great, and then it was buried. Blizzard was going to make a game called Starcraft Ghost. Oh. And the five, ten minutes of that game I got to play was great.
Jim:Okay.
T.C.:So
Jim:I would take that. Yeah. And barring being able to release the game, I would adapt that into a movie.
T.C.:So it'll for those who might not know, Starcraft is one of those top towns top down strategy games like into RTS the original real time strategy.
Jim:Real time
T.C.:strategy where you build a base and protect it from your enemies. There's the Zerg, which are like bugs. There's the Protos, which are like, intelligent armor wearing alien lizard aliens. And then there's the Terrans, which are the humans. And the ghost was a Terran character that you could build later on if you got enough resources, and he could carry a nuke around.
T.C.:Right? So you could
Jim:I I thought they were the snipers.
T.C.:Maybe in an in a p first person shooter version, but in the actual Starcraft two, the ghost was your he could cloak himself. You could sneak into a base. Pinpoint a nuke and get the heck out of there. Oh. And that would blow up the base.
T.C.:So ghost as a first person shooter game is what you played?
Jim:It was it was, it was, it was over the shoulder, like like Tomb Raider.
T.C.:Okay. Okay. So, like, third person. Yeah. So some sort of sci fi Oh, oh, oh.
T.C.:We're getting agreement. We're getting agreement here. So like a sci fi
Jim:The dog the dogs agree.
T.C.:Are we in a So it's a it's a
Jim:it's like a a a spy, Not quite like like an not not a spy thriller is in, like, lots of agents shifting information and and whodunit kind of stuff. But, like, spy is in, like, an infiltrator ninja type. Right? Having having to to go into a base of an enemy. Okay.
Jim:So off the top of my head, I don't really necessarily remember what the game was about. I think the story I would make for that is our character gets their mission. It's it's like a suicide kind of mission. They're not expecting anyone to get out, so they're going in alone. Maybe they have the support of one or two other people to go in, so it's so maybe a tiny crew.
Jim:But what it is is it's Terran it's a Terran base or maybe a Protoss base that has been taken over by the Zerg Mhmm. That they need to to wipe out.
T.C.:Yes. I think you're you got it here. Okay. I think that asking action movies. Well, I think you have something that could be turned into a streaming series even if it's a miniseries.
Jim:Oh, I forgot because that was a stipulation.
T.C.:No. But that's fine. It's I forgot.
Jim:I got a different one for for that. I I think Ghost would be a film. You can you you can explain the series. I have another one for a series right
T.C.:after that. I think that the Starcraft universe as some sort of anthology miniseries could be great. You you have
Jim:Oh, sure.
T.C.:Starcraft is the universe you set your story in. You can follow a ghost character. You can follow a a a protoss character. Right? And then having one of those random characters where follow the zergs, which the zergs are just mindless.
T.C.:Yeah. Episode five of this 10 episode run is just following a zerg for forty five minutes.
Jim:That'd be kinda cool.
T.C.:Like, it'd be neat. And, like, you could have different variations of the sci fi war genre. Right? If you follow the Terran a certain type of Terran character, flying the wraiths and whatnot, you got yourself a Battlestar Galactica. You got yourself a Star Wars.
T.C.:You got yourself but if you wanna follow more on the ground with the ghost, you got something that's a little more espionage, oblivion, edge of tomorrow, could be more like the the the infantry. So you have variations of the sci fi world, more like Starship Troopers or more like Oblivion.
Jim:What this reminds me of and and I very much liked it. It was very avant garde, was the original Aeon Flux.
T.C.:Oh, the animated Yes.
Jim:When it was when it was on liquid television. Yeah. So before it became its own series, which followed the character Aeon Flux Mhmm. It would it it was it was a series of shorts that would basically follow one character in this war, and they'd they'd be in a battle, and then they would die. Mhmm.
Jim:And then the next episode would follow the person that killed them Yeah. As they would go. Not saying that this has to go that far, but I like the idea of of sort of this this series
T.C.:Yeah.
Jim:Sort of jumping between these groups almost like a a thin red line in space
T.C.:Oh, great. From all the different sides. Yeah. Yeah. I I and I think, sure, you could do that as a a two hour film where you follow a group one after the other, but I think that there's a Netflix Amazon style streaming service series here
Jim:Mhmm.
T.C.:That could be, like 10 episodes, 10 different characters, all set in this universe. And you don't even need necessarily to begin the war or end the war. Starcraft, the war is happening between these three forces
Jim:Mhmm.
T.C.:And each episode follows some faction of this. This is one of the best parts of the the expanded canon universe of Star Wars currently. All the expanded books, the majority of them follow some random character in the midst of the big picture of the war. Yeah. Cool.
T.C.:So so but you you so, yeah, my my my Starcraft pitch would be a series, like a stream and live action. Mhmm. What do you have for a streaming series?
Jim:One of my favorite games at the time.
T.C.:Woah. Woah. Nope. Beckett, you need to let him say this. Okay?
T.C.:You can go next. You wait your turn. Alright? K. Thank you.
T.C.:Go ahead. Tenshu. Oh, you're gonna have to beat.
Jim:Tenshu was a a stealth game. You played a ninja. I I met I said ninja earlier, and it triggered that for me.
T.C.:Was like, Ninja.
Jim:It's it's one of the first stealth games I played. I know there were stealth games before, but it was one of the first I played.
T.C.:You can go in a minute. Okay?
Jim:Sorry. And and you you you you're trying to sneak around to to take out this demon emperor. Oh. But it
T.C.:is Is it a period piece?
Jim:Yeah. It was it was it was
T.C.:Fuel Japan.
Jim:Fuel Japan. Yeah. And and you you're sneaking around, so you you gotta watch characters and they have an attention. Like, if you make too much noise Oh, so
T.C.:like Metal Gear Solid esque, which yeah, we didn't even say that. It'd make it
Jim:pretty easy. I never played any of the Metal Gear games.
T.C.:They're very meta. We were talking about meta humor earlier tonight off mic. Oh. And and they they are self aware. There's a bet
Jim:You know you know who Metal Gear Solid you know who Solid Snake is. Right?
T.C.:It's well, it's currently Keefer Sutherland.
Jim:Sure. But I I mean, the the the the the fictional character in the game, there is one of them where they say his name. His name is Snake Plissken.
T.C.:Oh, really? Yes. Well, how do you like that? So Kurt Russell's in this in the Metal Gear Solid game. Okay.
T.C.:It's Quick little adaptation here. Metal Gear Solid. Take the first one where he finds out he's the clone of the bad guy. He's fighting. Kurt Russell plays him.
Jim:That I I don't know enough about the Metal Gear Solid universe, I don't know if it builds to continue to be, but that makes a good prequel to Escape from New
T.C.:York. I
Jim:No way. Before the world goes that far and before he loses his eye.
T.C.:Not only do you adapt it, but you adapt it with the creator who had who has had amazing control over the success of that series. Okay. Anyway, you were saying Tenshu. So I'm not familiar
Jim:with Tenshu. You follow this these two ninjas as as they're trying to take out this this demon warlord. I don't I don't know what kind of necessarily intrigue or plot you could get in there. Obviously, you cast
T.C.:could get some. You cast Matt Damon. Obviously. Yeah. Yeah.
T.C.:Obviously. Don't at me. I'm kidding.
Jim:Yeah. I I I wanna see Tenshu. I don't have much
T.C.:Is there a place for
Jim:doesn't work. Maybe that's a fail.
T.C.:No. No. There might be some there, but let's let's consider it. So looking at Fast and the Furious and why that would make Spy Hunter work, looking at Broforce and with Tenshu, as you're saying, it's a period piece. So you're looking at feudal Japan, samurais.
T.C.:There have been good movies set in that era, but have there been, like, block like, you know what? That's not fair. I should not assume that these are
Jim:blockbuster films. Show?
T.C.:Oh, thank you. I've yeah. I forgot now. Yeah. As a yes.
T.C.:100% this would work that that premise works amazing for a streaming service.
Jim:Mhmm.
T.C.:Because you look at something like Man the High Castle, which is a high concept sci fi period piece, World War two, the Nazis have won. I think Amazon would would pick up something like this when you consider that they did The Tick and before Netflix would
Jim:I I do know someone someone is doing a Bruce Lee movie right now. That's not the same as Tenshu. Yeah. But along the same lines, think there might be another one that's doing a Feudal Japan show as well.
T.C.:So strike while the iron's hot here.
Jim:Yeah. Exactly.
T.C.:Do you have anyone in mind that you would cast or would you go traditional Japanese?
Jim:I would I would like to go traditional Japanese.
T.C.:Okay.
Jim:Right. I don't I don't cast I don't cast white people.
T.C.:No. I bet I I'm just considering American Asian versus actual Japanese. I'm I would love to see, like, Crouching Tiger, Hidden Dragon level of or hero level of production design, where it's like a beautiful looking film or cinematically, I know it's a series, but really give it not just, oh, it's fuel, so it's washed out gray. Into the Badlands is a good example of, like, a cowboy western like, Akira Kurosawa meets Sergio Leone series. They it
Jim:has a cinematography similar to what you're talking about Yeah. With with colors and and
T.C.:So Into the Badlands is a you know, they that is a successful series. They've gone four or five years now. Yeah. They went four seasons. So, like, that's that is a series that had legs.
T.C.:It went for forever long. It went it looks like it's over now, and that was on AMC. So I don't know if AMC is interested in doing another series set in that in a similar style, but I do think there's something interesting about about this, especially because
Jim:it's not because there's the deep maybe. More period. It'd Mhmm. I don't necessarily see it being as as colorful because the whole idea is it would be ninjas, so it's stealthy and at night and and in the in the shadows.
T.C.:Okay. Okay.
Jim:I think, again, I don't know I don't remember enough. And then they had a a second game, so I don't know enough about the lore. I'd have to look into that. But putting my own stuff in there, I'd probably want to include some sort of tension between our protagonists.
T.C.:Mhmm.
Jim:Because it's it was a male ninja and a female ninja. And then I'd I'd probably introduce one or two other characters that aren't necessarily the active ninjas, but, like, people who help
T.C.:Supporting cast. Yeah.
Jim:But I would want to include something where they're not necessarily fully trusting each other. Perhaps someone is possibly influenced by the demon warlord.
T.C.:Okay. Do you see, like, a multi season situation here, like, three seasons? Netflix loves three seasons.
Jim:Like I could easily do three seasons. Yeah. But at at least at least one. At least it culminating with fighting the demon lord. Yeah.
Jim:See, this is If if necessary, you either start the second second season with showing him getting away because he's more of an ethereal spirit. So, of course, he's going to abscond to another body.
T.C.:I think the there's something here. I think this would work way better as a series, something you could invest in over time, something that could be a little more slow. Interestingly enough, I don't see this as, like, action packed as Spy Hunter and Bro Force and Bonk.
Jim:Yeah. It'd it'd be slower. It's right oh, I that may remind me of another ninja ninja thing I'd love to see. Ninja Gaiden. I I I don't I don't necessarily have anything right now.
Jim:Just But I wanna
T.C.:Adapt it.
Jim:Just just put Studio idea. A Ninja Gaiden movie.
T.C.:I am imagining. You're welcome. It's right next to the on my shelf next to the Metal Gear Solid game. Okay. I'm gonna pitch you a series.
T.C.:I think it could be three, four, maybe five seasons. Let's go full HBO here because you're gonna need a hell of a budget to pull this off. I think that my series is listening to me. Hey, series. I think it could be thirty four and five season.
T.C.:Let's go for HBO and you because going to hell of a budget. And police say I think that my series listening hey, series. I think I got stuck in a loop there. Chrono Trigger. You don't know, Krono?
T.C.:You're gonna have
Jim:to Oh, god. I I mean
T.C.:I think after Game of Thrones ended
Jim:I I never played Chrono Trigger, and I've never seen godfather. Okay. So
T.C.:Where's your nerd card? Give me that back.
Jim:Third corner. Okay.
T.C.:Chrono Trigger is was created by the same guy who created Dragon Ball. Uh-huh. It was intended to be a Final Fantasy game, but as they developed it, they're like, this is beyond the scope of a Final Fantasy game. It created a new fight playing system on the Super Nintendo that carried over into PlayStation two era Cool. In terms of how, active fighting styles work in RPGs.
T.C.:It is a it's set in Middle Ages and then goes to the Dark Ages and then goes to prehistoria and then goes beyond the Thunderdome future and then goes to a weird era in the middle where all the, earth has been lifted into the sky.
Jim:Oh, cool.
T.C.:It's like this era of of enlightenment, literally. It goes to the end of time. It goes to the beginning of time, and it's all about this evil, unstoppable, world destroying being, Lavos, that these characters have to figure out the mystery of, his origin of, and travel through time to try to stop him. Okay. You have your main character of Crono who is, punk rock haired, never says a word style RPG, main character who fights with a katana.
T.C.:He and there's also magic and and technology. There's a robot character. There's characters who shoot fire out of their hands. It is it is everything and anything that you could think of, and it's one of the best stories for a a a a role playing game of this type. Like, Final Fantasy have their stories.
T.C.:Final Fantasy one does not. Final Fantasy, some of them have some is that is it? Come on. Yes. Okay.
T.C.:Yes and no. But, the Final Fantasy games tend to have, as you go higher in the numbers, more complex stories.
Jim:Sure. Yeah.
T.C.:Final Fantasy seven, one of the one of the all time greats. I cannot argue with Final Fantasy three, considered by many American three, one of the one of the greats. You have the coin toss. You got, final fan you can look at 10. You can look at, when you get into the more recent ones like twelve, thirteen, 14, you start getting to the massive multiplayer online ones, and then it starts losing the narrative.
T.C.:Chrono Trigger as this this time travel show Mhmm. The villain itself, you learn that they have that he he begins at the end of he begins near the end of time and and ends all time, but he actually exists backwards through time. So when once they unlock the mystery of him, it's he he he got all the way to the end of existence and the end of all time, broke it, and the only place they can defeat him is the beginning of time. There's characters who are bad that can turn good if you play the game a certain way. And now you you kinda delve into some territory here that this game has nine different endings.
T.C.:So how you play it determines which ending you get. So now it's like, okay. Well, how do you adapt the show to get in a different direction? Right? Because it's it's choose your own adventure.
T.C.:Here's here's my pitch for how to do this. Here's I'm already saying aesthetically, it'd be an amazing show because you have magic, you have time travel, you have sword fighting. Think of Mad Max meets Into the Badlands, meets your Ninja Gaiden movie, meets your Metal Gear Solid, meets Link, Zelda. It's this it's Game of Thrones meets Deadwood meets, Alien. K.
T.C.:I know that's like everything, so how does that count? Trust me, this is great. How I would how I would kinda posit to and you tell me what you think of this and if the studio would be all on board for this. Because this is audience interaction. I think that kinda helps.
Jim:So it's a it's a like like Bandersnatch?
T.C.:No. Not necessarily. You don't get to choose your own adventure through the specific episode. Between seasons, before they launch the following season Uh-huh. There are certain things that they put out there as possibilities for where the show might go depending on what the and I'm not saying that you let the fans dictate how the show goes because if you do that, you get freaking heroes and you get freaking glee, and the show crumbles under the weight of its own hubris thinking the fans know what's best.
T.C.:I'm saying you have someone who has vision, who knows how to craft a story. I don't want later season Game of Thrones. I want early season Game of Thrones. But between seasons, you give fans the opportunity to kind of hit Twitter, hit Instagram, hit the hit the social media to be like, oh, I really hope they go towards this. I really hope they go towards that, and find a way to craft that to surprise people and kinda satisfy some of those multiple versions of Chrono Trigger.
T.C.:Time travel, sword fighting, gun fighting, lasers, magic, end of the world, beginning of time, dinosaurs. It's everything, Jim. Come on, HBO.
Jim:Okay.
T.C.:Hear me out.
Jim:I'll I'll try it out.
T.C.:Okay. What do you think of the whole letting the fans dictate
Jim:Not a fan of that. What what occurs to me I don't know if this would match Cronin Trigger's story.
T.C.:Mhmm.
Jim:But you I like the idea of splintering the timeline. Mhmm. And then so then so season one would end with kind of this splinter, and we see three different possibilities. And then season two, we basically sort of like what we're saying going between different storylines from Starcraft. We do that with this, except it's these three different timelines of the same characters.
T.C.:Okay.
Jim:All through season two, and then season three is these three timelines converging. That is characters
T.C.:Not yeah.
Jim:That building and ending together.
T.C.:I I think that there's a way to do that. I think that could work. That's not exactly how Chrono Trigger works, but given some of the side oh, that's another thing. You could do the side quest missions as between season short films. Yeah.
T.C.:I mean, like, think of, like, the Marvel one shots. I wish they still made those. Just have, like, three over the course of in between seasons to kinda satisfy people. We have to wait sometimes two years between Westworlds.
Jim:It's true.
T.C.:Yeah. So what if they just surprised us by sprinkling in a ten minute short film set during the West, like, canonically in Westworld. Okay. Your idea of splintering between seasons is a neat idea. And I think I think what what what could benefit here that that, is failure to something like Lost, Lost was very high concept.
T.C.:They started shooting from the hip, everyone noticed, is having that very deliberate idea of where everything's going, but still allowing a little bit of fan service in in satisfying what the fans Mhmm. Ask for. But here's the thing. I'm studio, I'm talking to you. The fans don't need to know about this.
T.C.:They only think they have some control over the show. The decisions have been made.
Jim:So I don't even like giving that type of illusion. Mass Effect three Oh. Was a a big lesson in that.
T.C.:That the giving the letting the fans think they had some control? Yeah.
Jim:I I would I would rather I would rather say Avoid you. Pilot that that Okay. Vessel than than democratically
T.C.:That's even
Jim:illusory Okay. Suggest it.
T.C.:I I'm willing to if the studio doesn't like that, I'm willing to say, okay. Nix the whole social media campaign. But I do like your idea of splitting the timelines. Mhmm. Finding a way to converge them again.
T.C.:And I to reference a show I know you like as much as I do, something like Fringe, which started out very clear, like, we know what this show is, and it just started getting bigger, and they started breaking into different. Like, the show became so much more Mhmm. Than it originally presented itself as. Yeah. And I think that's something that Chrono Trigger could get away with too.
T.C.:Interesting. Hey. It's a a kid with a sword who's fighting. Oh, we time traveled to the dark ages. Interesting.
T.C.:Oh, we went to the end of the season. He's in the year 10/2008. Like, he's way in the what's gonna happen next season?
Jim:So my my only problem is having not played Chrono Trigger
T.C.:Mhmm.
Jim:All of the thing it really kinda sounds like you just threw every idea you could think of at me to get me to green light your your your project.
T.C.:What do you it's it's now
Jim:the creative. Believe you that that it's all in there, but that that's, like, my only problem with it is, like, you didn't you you just said everything. You just said anything and everything and said, it's all in there, and it works. Trust me.
T.C.:And and Studio. Studio. Trust me here. Alright. So we're gonna take a quick pause here.
T.C.:I'm gonna make Jim watch the entire playthrough on YouTube, and we'll be back tomorrow. And we're back. See, Jim. Oh, what? I didn't just throw everything at it.
Jim:That was It all makes sense.
T.C.:Man, we haven't showered.
Jim:Okay. So so are are are we close to wrapping?
T.C.:Yeah. We're close to wrapping. I just
Jim:I actually have I I I have one more
T.C.:Okay. Act. I I will say
Jim:I wanna put You know, Chrono Trigger
T.C.:is an idea I've had for a long time. I don't wanna stumble into my Batman v Superman territory if, like, the studio knows what they want. I honestly think this is a series that would be amazing as a series Mhmm. That I think there's an opportunity to adapt something. It's a it's a deep reference.
T.C.:It's not Final Fantasy, which people might know just by name.
Jim:Mhmm.
T.C.:It's some it's a little more of a an outlier in terms of popular popularity. Sure. But the fans of it are huge fans of it.
Jim:That's And
T.C.:I think there's a lot of a lot of material. Like you said, it's everything. Yeah. But there is a really cohesive story in it because it's the guy who created Dragon Ball Mhmm. And Dragon Ball Z, and that guy knows how to tell a story.
T.C.:So that's all I have say about Chrono Trigger. You have one more here.
Jim:I do. I think just to to bring it
T.C.:home Mhmm.
Jim:I think we we need to make one more. Mhmm. And and and back true to the demand, it needs to be a film.
T.C.:Okay.
Jim:And we're gonna go against what we've been doing. We need to pick a big franchise. We're gonna we're gonna we're
T.C.:gonna We're gonna fix the franchise here. Finish. Alright.
Jim:We need to, what what big video game do we wanna make a movie out of?
T.C.:Do we do you have one in mind, or you're making me pick one right here on
Jim:the spot?
T.C.:I don't. I've already poorly picked one.
Jim:We can we can name a bunch. Here's a here's let's let's start pitching some bad ideas. Maybe we'll find a good one. Fortnite.
T.C.:No. God. No. Okay. Too much.
T.C.:Halo, we've already kinda got it. I think it is it is what it is. I think Halo's past its prime. I don't think it's it it started as an alien knockoff and a super troopers knockoff. Sure.
T.C.:So I don't think Halo going.
Jim:I don't know enough about the story. And as far as far as what I would want from it Mhmm. Red versus Blue Yes. Has has delivered everything that I I would think I would want from a Halo story.
T.C.:Absolutely. From as funny as it started to as awesome as it got in the later seasons. Alright. I'm gonna say this. We're we're gonna do this.
T.C.:K. We wanna adapt with them. We adapt the the biggest video game of all time. We adapt Mario. Pong.
T.C.:No. Boop. Boop. Boop. Boop.
T.C.:Boop. Well It's gonna this is a joke.
T.C.:It's gonna
T.C.:this can't possibly be ninety minutes long.
Jim:How is the score still one to two?
T.C.:Best best pong joke is in Wally. He when when Eve is shut down and he sets it and it's just nine nine nine nine nine to zero. Yep. And he just keeps hitting play to play with her. It's beautiful.
T.C.:I love
Jim:that movie. Mario. I'm going to actually reject that. No. I'm going to stipulate can't have already been done.
T.C.:Oh, jeez. Okay. I mean, we we threw Zelda out there.
Jim:We we could we could revisit Zelda.
T.C.:I I think I've I think we've already kind of got into territories similar to Zelda with something like Chron Trigger and something like your Tenshi Tenshu. Tenshu. What is a massive video game
Jim:Mhmm.
T.C.:That has not been adapted that should be adapted?
Jim:Well, the the should
T.C.:is Or or That's quite because because could
Jim:be the biggest I can think of, well, I can think of, Call of Duty.
T.C.:See, Call of Duty is just a World War two movie.
Jim:Call of Duty Modern Ops.
T.C.:Then we're looking at, okay, a modern then you're looking at, like, thirteen hours, Black Hawk Down. Maybe
Jim:I'm thinking of the wrong one. The the one that's basically near future where they have, like
T.C.:Oh, right. Right.
Jim:Like super drones and they have, like
T.C.:Okay. Edge of Tomorrow again Yeah. Kind of oblivion territory again. Mario, man.
Jim:You you really you really wanna go to Well,
T.C.:is it possible? Is it possible
Jim:to I think it is. I I think it deserves its own episode. Okay. Okay.
T.C.:Fair enough. I'll I'll allow that.
Jim:Yeah. Because I actually really like that world. Even if you just kept it super kid friendly cartoony
T.C.:Mhmm.
Jim:I think I I think the Mario World is a whole lot of fun.
T.C.:Mario Lands are even fun as well. What? You said Mario World, and I said Mario. It's a different game. I just wanna be quick.
T.C.:So mumbling Mario
Jim:Galaxy Galaxy is a good time. Universe game.
T.C.:So it's a trilogy. We're gonna come back to this. Let's not talk about Mario anymore. Frogger.
Jim:Oh, maybe.
T.C.:Double Dragon has been adapted already.
Jim:Oh, yes. It has. Andy Dick played himself in that movie. Really? Yes.
T.C.:In the Double Dragon movie Yes. He was the Andy Dick.
Jim:He was the weatherman. My god. Oh gosh. These video
T.C.:game franchises. Here we go. Let's do a quick googly search here. Mario, Mario, Mario, Mario. Oh my god.
T.C.:The top 1,000, like, best selling games of all time are all Mario.
Jim:Oh gosh. Oh, did am I am I ruining the end of our episode? No. No. No.
T.C.:No. I think there's something here. So, like, Pac Man, The Sims, mine can Minecraft be made into a movie? Could Minecraft be something like, oh god. Here, let's let's let's go Minecraft.
T.C.:It's one of the biggest game biggest games of all time. K. And your kid plays it, and you don't understand why.
Jim:I think I think it's just just I I believe that we're we're, verging into just just a little more than Tetris territory.
T.C.:Here's the here's the gimmick. Have Tron, Last Starfighter, having someone who's good at Minecraft gets sucked into the game, and the reality inside the game is not exalt at all what they thought. Now, unfortunately, that sounds like an animated movie, so I Yeah. I don't know if that's the right way to go. Just like for okay.
T.C.:So detective Pikachu took the Pokemon universe, and I know detective Pikachu is a game, but it took the Pokemon universe, and it did not give us Pokemon. Like, it it it it basically made fun of itself. It's a very self aware movie.
Jim:Mhmm.
T.C.:Right? So if if you get sucked into a Minecraft game, you just think, oh, zombie hack hack hack building. Like, that expectation, but then crank it to 11. Like, inside the game, the reality of the reality the virtual reality of the game inside the game.
Jim:And I know they've developed they've developed way more. So I guess there is a story now. Like, there there's Ender Dragon.
T.C.:Yep. There's there's a netherworld and a hell world. You can go to the moon at this point. Like, to to think, oh, I'm gonna get sucked into a Minecraft game. How crazy could that be?
T.C.:TNT blocks. Right. Like, going to a Scott Pilgrim level of ridiculousness when you think, oh, Minecraft, that could be cute, and then it's insane. I don't know. Is there something there?
Jim:Feels a little too Jumanji.
T.C.:Okay. Oh, my yeah. That's, actually yep. Yeah. Madden.
T.C.:One of the greatest selling game series of all time, John Madden. Anything by Tom Clancy, Dragon Quest, Dragon's Lair. You're just staring I'm just listing Oregon Trail.
Jim:Oregon Trail. Yes. Let's make a movie out of Oregon Trail.
T.C.:And you died. This is
Jim:this is pretty pretty fast. We did it. I don't know. Just I just wanted to do one
T.C.:more film. There there's there's a great adaptation that is not it's not an adaptation, but it is is the FP, which is a tournament style A DDR. Fight movie. It's about DDR, like backstreet DDR fighting. It's it's a very indie movie.
T.C.:It's it's streaming on Amazon if you wanna watch it. It's very indie made. But, yeah, Super Smash Brothers. If you could pull off a Smash Brothers movie, you could have tons of spin offs. That goes back to our tournament movie problem.
T.C.:Is is Super Smash Brothers the way to go? You get Zelda. You get Mario. You get Sonic. Like Well, but I
Jim:mean, just the plot. Captain Falcon? The plot ends up being turn tournament esque, like the problem we were running into with Street Fighter.
T.C.:True. But if well, okay. Let's let's let's look at something like Wreck It Ralph where, like, okay. Yeah. If that's the concession consensus is that it's like, we've pulled all these characters from their dimensions, and then we accidentally sent them back to the wrong ones.
T.C.:So now you have this. And, oh, he wanted to film.
Jim:I think we can do we could do it. It it it ends up feeling a little bit wacky racers. You can do Mario Kart, and I think you can do
T.C.:Mario did Cannonball Run.
Jim:Yeah. But we didn't do Mario Kart.
T.C.:Oh, okay. I gotcha. I know what could be done because of the the style of the film, fallout. A post apocalyptic that's you get Mad Max esque. Yeah.
T.C.:You're trying to find a bunker. Sure. Zombies.
Jim:Well, depending on which era you you go with, either you're from the bunker Mhmm. And you're trying to find the the widget that will save everyone there. Mhmm. Or with four, you're trying to find your kid. Yeah.
Jim:Or
T.C.:It's just a it's that it's that retro post apocalypse is what I like about the the, like, the style of Fallout. So I I there could be something there, but I don't know if post apocalyptic films technically, they the our chatman asked our our listener asked us to make a successful film. They didn't necessarily specify it had to be a blockbuster. So That's true. Something like Fallout could work as more of an indie flick, more of a not necessarily art house, but something that's not aiming to be a tent pole summer flick, but more of a video game adaptation without being like, this summer, you're gonna see an adaptation of one of the biggest games of all time.
T.C.:It's just fallout.
Jim:Yeah.
T.C.:I I don't yeah. Dude, Mega Man. Oh. Mega Man. Okay.
T.C.:Live action Mega Man.
Jim:Here here's why I think that's risky territory. Live action Mega Man, you need to not have it look like iRobot or Robocop or
T.C.:No. Okay. We we are thinking, like, post we're late millennials. Right?
Jim:Yep.
T.C.:There's no reason Mega Man has to be an adult's film. It could be a kid's film. If Mega Man is a kid, you could build a film. Like, think think of, like, the movies we love as kids. You mentioned, like, Bloodsport earlier.
T.C.:That movie is probably terrible, but your young 14 year old self loved it. So thinking that
Jim:Bolo Young is a treasure. Yeah.
T.C.:Mega Man as a as a kid's film without being like a pandering cutesy like, this is g rated. I'm saying in that territory of like, this is a kid's film kinda territory where Mega Man is a kid. Okay. Giving him the and, you know, Alita Battle Angel with freaking James Cameron's name behind it did just okay. Yeah.
T.C.:So maybe there isn't a there isn't an audience for something like this. But I think I my my favorite kids movies, you look at something like Dark Crystal or if you look at the original Star Wars pre prequel Star Wars, like the original, like, Indiana Jones. Those aren't kids films. Those are those are adventure films.
Jim:Adventure films.
T.C.:Yeah. But they're adults love them, and kids somehow like, Stranger Things. Stranger Things Sure. Kinda has the youth like, I couldn't get my girlfriend's dad to watch stranger things because the first two episodes are just about dumb kids. It's like, just hold on.
T.C.:Monsters show up. There are adults in this show, and then he stuck through and got into it. So stranger things at surface comes off like, oh, is this like Goonies? And, like, even Goonies, that's their oversensitive parents now that would never let their kids watch Goonies.
Jim:Sure.
T.C.:So giving something like Mega Man in that realm of of kids film. Like
Jim:a like a sci fi robot version of a kids on bikes
T.C.:Sure.
Jim:Type thing. Is that is that what
T.C.:you're Yeah. And you got your gimmicky bad guys. It's all robots. You got your it's futuristic. It's like a kid's Blade Runner.
T.C.:I don't know. I you wanted one more thing.
Jim:That's that's okay. I I feel I feel like I ruined the climax of our episode here.
T.C.:Well, I mean, we did conceptualize at least 10 films in this episode, so we're a little worn out. That'll be my excuse now,
Jim:sticking with it.
T.C.:So, Chapman, I don't know if we gave you anything. You're gonna have to tweet at us to let us know if we satisfied any of your demands. And those listening, if you if you there's anything that we threw out here that you're kind of like, yeah, I dig it. This was a little different than episodes we've done before Yep. In that we just kinda brainstormed for an hour and a half.
T.C.:Yeah. So, I I don't know. This was a little different. I I I'm wondering if if we did conceptualize anything that people are like, yes, studio approved. So, any final thoughts
Jim:on this? No. I'm just I'm thinking of all the games I've played that it like, oh, that would would make a fun movie. Bastion. Don't know if you know that game.
T.C.:I don't.
Jim:It's a fun little game. I'm not gonna say any more about it. Good thing. Go play it.
T.C.:Okay. Alright. With that, I I I'm gonna wrap it up here because we're we're totally gonna think of more Bubble Bobble. Bejeweled. Tetris.
Jim:The movie.
T.C.:Yes. I remember that there was rumor there's gonna be a five picture franchise of Tetris that that was, like, in development and not as an April fool's joke. Alright. That's it. Alright.
T.C.:Let's let's wrap this up here. I think we have come up with some some neat ideas here. Sure. I've been waiting to tell people about Chrono Trigger, so I hope people dug that.
Jim:I've been sitting on Spy Hunter for months.
T.C.:So let's do the social stuff real quick. You can find us at studiodemandsit.com where you can send us a demand. Name your studio. We got a lot coming in, and we're picking and choosing, and we got some fun stuff coming up for you guys. You can find us on Apple, podcast, Google Play.
T.C.:You can find us on Twitter at Studio Demands It if you wanna make a request there. So, yeah, like and subscribe. You can find me at T. C. Big Head on Twitter and Instagram.
T.C.:Jim?
Jim:You can find me on Twitter. I I got the thing here at at five wax on.
T.C.:It's not Tupac Waxon?
Jim:Well, it's that's my name. Tupac Waxon. But the actual thing is is at five wax on.
T.C.:Is it the number five or stuff?
Jim:It's the number five.
T.C.:Five wax on. So Go find Jim, everyone. Go follow Jim. Make him make him do things.
Jim:Make me change my Twitter name.
T.C.:Huge shout out to six five Media for giving us this platform. Go check out everything six five is doing. You know, wanted wanted to hear about Zelda. They have another Zelda podcast, which is fantastic with Dave Geiser. And and I I'm just I'm so embarrassed.
T.C.:I just forgot his cohost name. I'm so sorry. I think it's Kate. Go check them out and the top, hat balloon show. Six five's awesome.
T.C.:Thank you guys for for giving us this Thank you very show. So and thank you all for listening. I think that's it. So I think so. Yeah.
T.C.:Thanks, Jim.
Jim:I'm just gonna keep saying video game names. Just gonna
T.C.:keep shouting out. Doctor Mario. Raiden. Lego Star Wars. Far Cry.
T.C.:Alright. This is the end of the episode. Thanks, everybody. Mayo Shack.
Jim:Mayo Shack. Yeah. I like I like that one.